create Run every stage
/ak:filmmaking create [brief-or-project] Creates the project with film.py init, then runs each stage in order and stops at every approval gate.
Outcome: A new production graph moved stage by stage up to the next gate.
script Screenplay and beats
/ak:filmmaking script [brief-or-project] Writes the screenplay and the beat sheet that maps beats to scenes, purpose and music theme.
Outcome: screenplay.md and beat-sheet.json.
breakdown Scenes and shots
/ak:filmmaking breakdown [brief-or-project] Splits scenes into shots, plans coverage, assigns render classes and links continuity.
Outcome: Scene and shot files with continuity links.
bible Character bibles
/ak:filmmaking bible [brief-or-project] Builds characters, wardrobe, locations, props and their reference packs.
Outcome: Bibles with reference packs for you to approve.
storyboard Storyboard
/ak:filmmaking storyboard [brief-or-project] Produces storyboard stills and the keyframes that must be approved before generation.
Outcome: Storyboard stills and approved keyframes.
animatic Animatic
/ak:filmmaking animatic [brief-or-project] Cuts the first full-length version on the dialogue master as the cost-control gate.
Outcome: An animatic for you to sign off.
audio Audio
/ak:filmmaking audio [brief-or-project] Directs the voice master, runs forced alignment, and plans Foley, ambience and music cues.
Outcome: Dialogue master, alignment and separate stems.
render Render shots
/ak:filmmaking render [brief-or-project] Generates each shot from its compiled prompt on the routed model tier, plus lipsync passes.
Outcome: Per-shot generations recorded on each shot with their cost.
qc Quality control
/ak:filmmaking qc [brief-or-project] Records timestamped failures and the cheapest stage each one returns to.
Outcome: QC records you can scrub to by timecode.
assemble Final assembly
/ak:filmmaking assemble [brief-or-project] Builds the final timeline, remuxes the dialogue master and mixes the stems.
Outcome: The final cut with no timeline blockers.