[effect or pattern] Required Effect or pattern
Natural-language shader brief describing the visual outcome plus the host graphics contract: GLSL/WebGL version, uniforms, coordinate conventions, material or texture inputs, motion, performance boundary, fallback needs, and required compile or render evidence. The Skill declares no fixed flags or output path.
/ak:shader "Create a WebGL 1 fragment shader for a subtle animated marble background using the project's u_time and u_resolution uniforms. Keep motion slow, preserve text contrast, add a reduced-motion static path, and verify it in the existing preview without adding dependencies."